A long time ago I had an idea for a novel, the main character of this novel was an Elf named Zanderia. For my most recent 3D project we were supposed to create a character in Maya using the mesh technique. I thought this was a perfect opportunity to make Zanderia. While she doesn't look quite like I wanted her to, I don't think that this project was a disaster and considering that this was my first attempt at not only a mesh character but also a human, I think I did alright.
|While she is missing some details like eyebrows, eyelashes, finger and toenails, and teeth, I did get the majority of her done. It was the best I could do with the tight time frame that I was under.|
|Her armor was an experiment that I threw together at the last minute. It could be improved, but it didn't turn out horrible.|
|Her face. I spent a ton of time on her face but have really struggled to get it right. Her hair was also a big challenge.|
|I'm very proud of her stomach. I spent a ton of time looking at muscles diagrams so I could get her abs right.|
|The shoes were an accident that kinda worked. They remind me strongly of Faith's shoes from Mirror's Edge.|
|I also spent quite a bit of time getting her back right, including shoulder blades. I really like the way her back turned out.|
|Her hands were challenging but worth it I think. It's an important part of the character to get right.|
|I am happy with her legs. Well worth the time I put in for them.|
More pictures here.